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#include "freeze.h"
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#include "regs.h"
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#include "memory.h"
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unsigned char store_portb;
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unsigned volatile char * store_mem;
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unsigned volatile char * custom_mirror;
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unsigned volatile char * atari_base;
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void freeze_init(void * memory)
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{
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store_mem = (unsigned volatile char *)memory;
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custom_mirror = (unsigned volatile char *)atari_regmirror;
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atari_base = (unsigned volatile char *)atari_regbase;
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}
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void freeze()
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{
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int i;
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// store custom chips
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//store_portb = *atari_portb;
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{
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//gtia
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for (i=0xc000; i!=0xc020; i++)
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{
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store_mem[i] = custom_mirror[i];
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atari_base[i] = 0;
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}
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//pokey1/2
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for (i=0xe800; i!=0xe810; i++)
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{
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store_mem[i] = custom_mirror[i];
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atari_base[i] = 0;
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}
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//antic
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for (i=0xd400; i!=0xd410; i++)
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{
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store_mem[i] = custom_mirror[i];
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atari_base[i] = 0;
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}
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}
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//*atari_portb = 0xff;
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// Copy 16k ram to sdram
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// Atari screen memory...
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for (i=0x0; i!=0x4000; ++i)
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{
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store_mem[i] = atari_base[i];
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}
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//Clear, except dl (first 0x40 bytes)
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clearscreen();
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// Put custom chips in a safe state
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// write a display list at 0600
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unsigned char dl[] = {
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0x70,
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0x70,
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0x47,0x40,0x2c,
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0x70,
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0x42,0x68,0x2c,
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0x2,0x2,0x2,0x2,0x2,
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0x2,0x2,0x2,0x2,0x2,
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0x2,0x2,0x2,0x2,0x2,
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0x2,0x2,0x2,0x2,0x2,
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0x2,0x2,
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0x41,0x00,0x06
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};
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int j = 0;
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for (i=0x0600; j!=sizeof(dl); ++i,++j)
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{
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atari_base[i] = dl[j];
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}
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// point antic at my display list
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*atari_dlisth = 0x06;
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*atari_dlistl = 0x00;
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*atari_colbk = 0x00;
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*atari_colpf0 = 0x2f;
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*atari_colpf1 = 0x3f;
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*atari_colpf2 = 0x00;
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*atari_colpf3 = 0x1f;
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*atari_prior = 0x00;
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*atari_chbase = 0xf8;
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*atari_dmactl = 0x22;
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*atari_skctl = 0x2;
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*atari_chactl = 0x2;
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*atari_consol = 4;
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*atari_potgo = 0xff;
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}
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void restore()
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{
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int i;
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// Restore memory
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for (i=0x0; i!=0x4000; ++i)
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{
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atari_base[i] = store_mem[i];
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}
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// Restore custom chips
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{
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//gtia
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for (i=0xc000; i!=0xc020; i++)
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{
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atari_base[i] = store_mem[i];
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}
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//pokey1/2
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for (i=0xe800; i!=0xe810; i++)
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{
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atari_base[i] = store_mem[i];
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}
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//antic
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for (i=0xd400; i!=0xd410; i++)
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{
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atari_base[i] = store_mem[i];
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}
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}
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//*atari_portb = store_portb;
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}
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