Revision 260
Added by markw almost 11 years ago
| common/a8core/ps2_to_atari800.vhdl | ||
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     	FREEZER_ACTIVATE : OUT STD_LOGIC;
 
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        PS2_KEYS : OUT STD_LOGIC_VECTOR(511 downto 0)
 
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     	PS2_KEYS : OUT STD_LOGIC_VECTOR(511 downto 0);
 
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     	PS2_KEYS_NEXT_OUT : OUT STD_LOGIC_VECTOR(511 downto 0)
 
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     );
 
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     END ps2_to_atari800;
 
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     	SIGNAL	BREAK_PRESSED :  STD_LOGIC;
 
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     	SIGNAL	CONTROL_PRESSED :  STD_LOGIC;
 
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     BEGIN
 
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        PS2_KEYS <= ps2_keys_reg;
 
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     	keyboard1: entity work.ps2_keyboard
 
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     	PORT MAP
 
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     	( 
 
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     	FKEYS <= FKEYS_INT;
 
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     	FREEZER_ACTIVATE <= FREEZER_ACTIVATE_INT;
 
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     	PS2_KEYS <= ps2_keys_reg;
 
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     	PS2_KEYS_NEXT_OUT <= ps2_keys_next;
 
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     END vhdl;
 
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Output the next key state, so I can easily trigger on random keypresses