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Bug #30

closed
ND ND

TAPE does not play AUDIO on the Right Chanel (Eucational tapes cannot be heard)

Bug #30: TAPE does not play AUDIO on the Right Chanel (Eucational tapes cannot be heard)

Added by ndary over 8 years ago. Updated about 4 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Start date:
06/01/2017
Due date:
% Done:

0%

Estimated time:

Description

tried to put an AUDIO Tape

POKE 54018,52 [RETURN] should stream AUDIO that is recorded on the right channel and it should play through the ATARI speakers
on the ExlairXL this audio cannot be heard.

Nir

SA Updated by sadosp over 8 years ago Actions #1

Have you seen the two pole pin header on right side of the sub board? Is for this exact reason.
You must make first a small coaxial cable ended at both sides in a DuPont connector, as to interconnect it with the corresponding one in the main board. You can find this as a three pole pin header, behind the audio stacked connector.
We choose to proceed like this, to avoid the unwanted digital noise within PCB.

FO Updated by foft over 8 years ago Actions #2

This is only in v8 too

SA Updated by sadosp over 8 years ago Actions #3

@Nir
As for the XC12 tape corder, just now I see that it haven't a PSU, so must take their power supply entirely from eclaireXL board.
This mean that you need to supply the eclaireXL with a power adapter of 1 or 2A. I don't know how exact is the percentage of the current who need the internal motor of XC12 to work.

I think this explain why eclaireXL resets it self when you push the "PLAY" key on this specific peripheral.

ND Updated by ndary over 8 years ago Actions #4

or i will build a cable are test, thanks

Nir

ND Updated by ndary over 8 years ago Actions #5

  • Status changed from New to Feedback
  • Assignee changed from foft to ndary

will make a cable and continued testing

FO Updated by foft about 4 years ago Actions #6

  • Status changed from Feedback to Closed

Never heard again and think it works. Though I learned a lot more about how this should work since with Pokeymax v3 debugging...

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