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From 05/30/2017 to 06/28/2017

06/23/2017

91 04:31 AM EclaireXL Feature #11: Non-uk keyboard support (custom keyboard mapping)
Okay, sounds great. So, is the system menu actually an Atari program or is it VHDL code?
917k

06/21/2017

91 11:30 PM EclaireXL Feature #11: Non-uk keyboard support (custom keyboard mapping)
Mark,
It works great! Very Cool! Thank you for the test build. If we can add a toggle to the system menu and assign a variable such as *kb_type* to store the keyboard type, the code change would be pretty simple. I am not versed in VH...
917k
91 02:55 AM EclaireXL Feature #11: Non-uk keyboard support (custom keyboard mapping)
Rethinking this, I'm not sure if we need to have a user-mappable keyboard at all as long as we have support for both ANSI and ISO keyboards. The only major change from the default ISO layout (besides moving a few keys to account for diff... 917k
91 02:37 AM EclaireXL Feature #11: Non-uk keyboard support (custom keyboard mapping)
TEST 917k
91 12:06 AM EclaireXL Feature #11: Non-uk keyboard support (custom keyboard mapping)
I would say just use a text file, it's easier to create/edit. Also, The EclaireXL could have keys that have no equivalent in an emulator such as a keyboard shortcuts to map each drive, a key to increase the acceleration on the fly, freez... 917k

06/17/2017

91 05:08 AM EclaireXL Feature #11: Non-uk keyboard support (custom keyboard mapping)
foft wrote:
> Computer generated c code for TK2 is here: http://atariage.com/forums/topic/263044-developerstesting-required-for-mini-itx-clone-system-eclairexl/page-6#entry3783384
> ...
Is it worth the time,effort, and fpga space? Coul...
917k

06/14/2017

91 07:54 AM EclaireXL Bug #33: Wizard of Wor
I checked a car version on core 14, it started this behavior on the first level after killing monsters and an additional two monsters re-spawn in the upper left which will only move vertically in a small area. After killing these two mon... 917k
 

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